Readonly
dataReadonly
guildThe id of the guild the player is in.
The player's current loop mode.
Private
optionsYabokuPlayer options.
The player's current pause state. (Whether the player is paused or not.)
The player's curreny playing state (Whether the player is playing or not.)
Readonly
queueThe player's queue.
Search for tracks.
Optional
options: YabokuSearchOptionsThe Shoukaku player instance.
The player's current state.
The id of the text channel the player is bound to.
The id of the voice channel the player is in.
Private
Readonly
yabokuThe Yaboku instance.
Get the filters applied to the player.
Private
nodeGet the current position in a track. (ms)
Get the current volume of the player.
Connects to the voice channel.
A YabokuPlayer instance.
Destroys the player.
A YabokuPlayer instance.
Disconnects from the voice channel.
A YabokuPlayer instance.
Private
emitPauses the player.
A YabokuPlayer instance.
Whether to pause or unpause the player.
Plays a track.
A YabokuPlayer instance.
Optional
track: YabokuTrackThe track to play.
Optional
options: PlayOptionsPlay options.
Seeks to a certain position in a track.
A YabokuPlayer instance.
The position in ms to seek to in the track.
Private
sendSets the loop mode.
A YabokuPlayer instance.
The loop mode to set.
Sets the text channel for the player.
A YabokuPlayer instance.
The id of the text channel to bind to.
Sets the voice channel for the player and move the player to it.
A YabokuPlayer instance.
The id of the voice channel to move to.
Sets the volume of the player.
A YabokuPlayer instance.
The volume to set.
Skips the currently playing track.
A YabokuPlayer instance.
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The player's custom data.